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authorTaylan Kammer <taylan.kammer@gmail.com>2025-02-10 20:20:26 +0100
committerTaylan Kammer <taylan.kammer@gmail.com>2025-02-15 18:38:28 +0100
commitdd3d8f9d768479df36e51d402adf55afad1aff07 (patch)
tree21b11a361ca080a2d130f33fe435b4ac284731be /html
parent831dc694c404826e9a1bf07788e10b9ac3d9cb2d (diff)
update
Diffstat (limited to 'html')
-rwxr-xr-xhtml/gen.sh25
-rw-r--r--html/index.md24
-rw-r--r--html/notes/booleans.md32
-rw-r--r--html/notes/compilation.md115
-rw-r--r--html/notes/cons.md178
-rw-r--r--html/notes/equal.md255
-rw-r--r--html/notes/immutable.md56
-rw-r--r--html/notes/let.md41
-rw-r--r--html/notes/nan.md384
-rw-r--r--html/notes/oop.md3
-rw-r--r--html/notes/records.md54
-rw-r--r--html/notes/serialize.md67
-rw-r--r--html/notes/strict-mode.md16
-rw-r--r--html/notes/sugar.md85
-rw-r--r--html/notes/symbols.md19
-rw-r--r--html/notes/zero-values.md11
-rw-r--r--html/prelude.html13
-rw-r--r--html/style.css23
18 files changed, 1401 insertions, 0 deletions
diff --git a/html/gen.sh b/html/gen.sh
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--- /dev/null
+++ b/html/gen.sh
@@ -0,0 +1,25 @@
+#!/bin/bash
+
+set -euo pipefail
+
+if [ $# -eq 0 ]
+then
+ exec find . -name \*.md -exec "$0" {} +
+fi
+
+for file
+do
+ if ! [ -f "$file" ]
+ then
+ echo >&2 "File not found: $file"
+ continue
+ fi
+ echo "$file"
+ {
+ title=$(sed '/^# / { s/# //; q }' "$file")
+ sed "s/__TITLE__/$title/" prelude.html
+ echo "<body>"
+ markdown2 "$file" -x fenced-code-blocks,highlightjs-lang
+ echo "</body>"
+ } > "${file%.md}".html
+done
diff --git a/html/index.md b/html/index.md
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+++ b/html/index.md
@@ -0,0 +1,24 @@
+# Zisp: 21st-century Scheme-inspired language
+
+Zisp is my experimental toy language inspired by Scheme. The idea is
+that it's a modern "re-imagining" of what Scheme may have been had it
+been invented today, and had it been designed with pragmatic use as a
+primary concern in its design.
+
+This language doesn't actually exist yet. You are merely reading the
+ramblings of a madman.
+
+* [Compilation is execution](notes/compilation.html)
+* [Everything can be serialized](notes/serialize.html)
+* [Symbols are strings](notes/symbols.html)
+* [Stop the "cons" madness!](notes/cons.html)
+* [A little bit of syntax sugar never hurt anyone](notes/sugar.html)
+* [More immutability](notes/immutable.html)
+* [No shadowing, and fewer `let` forms](notes/let.html)
+* [Return zero values](notes/zero-values.html)
+* [Strict mode: Can't ignore returned values](notes/strict-mode.html)
+* [Only Booleans have truthiness](notes/booleans.html)
+* [Record types](notes/records.html)
+* [Object-oriented programming](notes/oop.html)
+* [Equality and equivalence semantics](notes/equal.html)
+* [NaN-packing](notes/nan.html)
diff --git a/html/notes/booleans.md b/html/notes/booleans.md
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+++ b/html/notes/booleans.md
@@ -0,0 +1,32 @@
+# Only Booleans have truthiness
+
+Like in Java, there should be no implicit conversion of values to a
+Boolean. This leads to sloppy code and subtle bugs.
+
+I believe the code base of Guix contained an example of this at some
+point: Build phases ending in a call to `system*` would return 0 or 1
+which would pass as "true" regardless.
+
+In most cases, you should know the actual type of the value you're
+receiving, and do an appropriate check, be it `zero?`, `null?`, or
+some other check. If you truly want to check if something is "any
+value other than false" then you can always do:
+
+```scheme
+
+(if (not (eq? #f value))
+ (do something))
+
+```
+
+No, you cannot use `(not (not x))` because `not` obviously expects a
+Boolean argument! Duh.
+
+I'm actually serious about this. Scheme went all the way to make null
+separate from false, but then refused to go all the way and decided to
+allow non-Boolean values to function as Booleans anyway.
+
+Of course, performing a type-check on every single conditional may
+incur a serious performance penalty. If so, then the same flag that
+determines [whether returned values can be ignored](strict-mode.html)
+may also determine whether non-Booleans can be coerced into Booleans.
diff --git a/html/notes/compilation.md b/html/notes/compilation.md
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+++ b/html/notes/compilation.md
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+# Compilation is execution
+
+Any Scheme implementation with support for procedural macros allows
+arbitrary code execution at compile-time. However, this is slightly
+awkward:
+
+```scheme
+
+(define-syntax comptime
+ (lambda (stx)
+ (syntax-case stx ()
+ ((_)
+ (begin
+ (display "foo\n")))))
+
+(comptime)
+
+```
+
+Compiling this with, for example, `guild compile foo.scm` will lead to
+the line "foo" being printed. (The actual program is a no-op and will
+do nothing when run after compiled.)
+
+One can of course implement a macro such as `eval-when-compile` to
+make this slightly less awkward. Using R6RS:
+
+```scheme
+
+(import (rnrs eval))
+
+(define-syntax eval-when-compile
+ (lambda (stx)
+ (syntax-case stx ()
+ ((_ imports body ...)
+ (eval
+ (syntax->datum #'(begin body ...))
+ (apply environment (syntax->datum #'imports)))))))
+
+(eval-when-compile
+ ((rnrs))
+ (display "foo\n"))
+
+```
+
+An implementation may of course contain such a macro in its standard
+library, but it's unclear why the language should put such a hurdle in
+our way. There are problems beyond this little hurdle as well.
+
+Top-level forms in Scheme are semantically executed at run-time, not
+compile-time.
+
+(Actually, the Scheme standards don't explicitly define a run-time or
+compile-time stage, but it's arguably implicit in the fact that macros
+are *not* first-class, and are defined by the language in such a way
+that they can be executed entirely at compile-time if ahead-of-time
+compilation is supported by an implementation.)
+
+Consider the case where the programmer wants to perform a relatively
+costly calculation at compile-time and store the result as part of the
+compiled program. Say, a lookup-table. Naively, we may attempt the
+following:
+
+```scheme
+
+;; The fictional file `lookup-table.dat` would be in the source code
+;; repository, and the fictional procedure `process-data` would read
+;; it and return a data structure.
+(define lookup-table (process-data "lookup-table.dat"))
+
+```
+
+This will not work. Compiling a Scheme file containing such a form
+will produce a program that calls `process-data` at run-time and not
+at compile-time as intended.
+
+One can of course resolve this with an explicit use of a procedural
+macro. In fact, all one needs to do is redefine `process-data` as a
+macro, but I find this to be an unnecessary complication.
+
+Further, any sufficiently intelligent implementation *will* actually
+execute such top-level definitions at compile-time, given that they
+only make use of compile-time constants and pure functions.
+
+```scheme
+
+;; Guile will compute the value at compile-time.
+(define seconds-per-day (number->string (* 24 60 60)))
+
+```
+
+This is easily observed by running `guild compile test.scm -o test.go`
+and then `strings test.go` which will contain the string 86400 in its
+output. (If we didn't use `number->string`, it would be harder to
+locate the number 86400 in the output, since it would be binary.)
+
+This works because Guile implements the "partial evaluation" strategy
+for program optimization. This requires the optimizer to know which
+procedures are pure. A limitation in the implementation may lead to
+some such opportunities to be missed, and for the compiled program to
+execute unnecessary code at run-time.
+
+To recap: The top-level of a Scheme file is conceptually executed at
+run-time. But an optimizer may execute some of it at compile-time
+anyway. However, we're at the mercy of the implementation quality for
+this to happen consistently. We can use procedural macros to force
+some execution to definitely happen at compile-time. What a mess!
+
+It would be so much simpler if compiling a program meant, at the
+language semantics level, that the top-level is executed.
+
+Any run-time initialization of a program or module should be explicit,
+such as by putting it into a `main` function, or having the module
+export an initialization function. (The language may, if I feel like
+it, allow for declaring a module initializer function, which would be
+invoked automatically when a module is loaded.)
diff --git a/html/notes/cons.md b/html/notes/cons.md
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+++ b/html/notes/cons.md
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+# Stop the "cons" madness!
+
+Lists are neat, but they aren't the best representation for sequences
+of fixed length. An array/vector is a better choice for this.
+
+R6RS already uses vectors in some places where a traditional lisper
+may have expected to see lists. Namely, in the procedural layer of
+record types, where the fields of a record type are represented by
+vectors. Another example is `hashtable-keys` and `hashtable-entries`
+which both return vectors. There may be more places in Scheme where
+this makes sense.
+
+In the following, we discuss a better handling of rest-argument lists
+and a change to `apply`. In short, rest arguments are not actually
+lists anymore, but rather a special kind of identifier that refers to
+multiple values. And `apply`, which becomes a special form, expects
+its last argument not to be a list but rather an expression that may
+evaluate to multiple values.
+
+
+## Better handling of rest args
+
+Initially, I was thinking of using either immutable vectors, or
+immutable lists transparently backed by arrays, to represent rest
+arguments. But the following paper offers a very compelling
+alternative:
+
+https://legacy.cs.indiana.edu/~dyb/pubs/LaSC-3-3-pp229-244.pdf
+
+Let's first summarize the paper, and then see how we can adapt its
+ideas for Zisp.
+
+Long story short, rest argumenst are received through a parameter list
+such as `(arg1 ... argn & rest)` and the identifier `rest` is special
+in that it can only be passed on to another procedure using the same
+syntax. For example, to explicitly put the rest args into a list and
+map over them:
+
+```scheme
+
+(define (map* proc & args)
+ (map proc (list & args)))
+
+(map* square 1 2 3) ;=> (1 4 9)
+
+```
+
+Recursive functions that directly consume an arbitrary number of args,
+without needing to allocate any data structure, can be implemented by
+combining this feature with what is today known as `case-lambda`:
+
+```scheme
+
+(define combine*
+ (case-lambda
+ ((x) x)
+ ((x y & rest) (combine* (combine x y) & rest))
+
+```
+
+Though the paper proposes the use of `&` so as to differentiate it
+from the regular rest-argument mechanism of Scheme, I intend to make
+Zisp use only this mechanism, so we can use the dot notation for it.
+Rewriting the above examples in this style gives us:
+
+```scheme
+
+(define (map* proc . args)
+ (map proc (list . args)))
+
+(define combine*
+ (case-lambda
+ ((x) x)
+ ((x y . rest) (combine* (combine x y) . rest))))
+
+```
+
+I find this very pleasing on the eyes, and a very elegant way to use
+improper lists in evaluation context, which isn't allowed in Scheme.
+
+
+## More ergonomic multiple-values
+
+The paper linked above proposes to reuse the rest args syntax for an
+elegant solution to consuming multiple values:
+
+```scheme
+
+(proc x y & <expr>)
+
+```
+
+In the above, `<expr>` may evaluate to multiple values, and the values
+will be passed to `proc` as additional arguments.
+
+Essentially, this means that the special rest-arg identifier is itself
+a representation of multiple values, or in other words, evaluating it
+results in multiple values even though it's just an identifier!
+
+Demonstration, using Zisp notation for multiple-value rest args:
+
+```scheme
+
+(define (foobar . rest)
+ (let-values (((x y z) rest))
+ ;; This is a meaningless example for demonstration, since we
+ ;; could have just made the function accept three parameters.
+ ;; The `let-values` here is the one from SRFI 11.
+ ))
+
+```
+
+The paper also proposes terminating lambda bodies with `& <expr>` to
+return multiple values, but this is obsolete as of R5RS, which allows
+the final expression in a body to evaluate to multiple values anyway.
+
+However, the use of & to pass multiple values as arguments is very
+convenient and much cleaner than R5RS's clumsy `call-with-values`:
+
+```scheme
+
+;; Returns {bool, obj} where bool indicates success/failure and obj
+;; is meaningless if bool is false; allows differentiating between
+;; the case where #f is found as the value vs. nothing being found.
+(define (lookup alist key)
+ (if (null? alist)
+ (values #f #f)
+ (if (eqv? key (caar alist))
+ (values #t (cdar alist))
+ (lookup (cdr alist) key))))
+
+(define (display-if-found found? obj)
+ (when found? (display obj)))
+
+;; Incredibly ugly `call-with-values`:
+(call-with-values
+ (lambda () (lookup '((x . y)) 'x))
+ display-if-found)
+
+;; (Up until here is valid R5RS code, by the way.)
+
+;; So much cleaner:
+(display-if-found & (lookup '((x . y)) 'x)) ;; displays x
+
+```
+
+Unfortunately, we can't reuse the improper list syntax in the last
+example, since the following s-expressions are equivalent:
+
+```scheme
+
+(foo . (bar baz))
+(foo bar baz)
+
+```
+
+In Zisp, this will be solved by making `apply` a special-form where
+the last operand is expected to evaluate to multiple values rather
+than a list:
+
+```scheme
+
+;; (apply <proc-expr> <argn-expr> ... <restargs-expr>)
+
+(apply display-if-found (lookup '((x . y)) 'x))
+
+```
+
+Note that this means the forms `(apply foo rest)` and `(foo . rest)`
+are equivalent if `rest` is an identifier and not a pair/list, while
+`(apply foo (x ...))` is of course different from `(foo x ...)`.
+
+I find this all incredibly pleasing. Lists never had any business in
+representing arguments in the first place; it should always have been
+multiple values!
+
+(The phrase "argument list" is probably going to stick around forever
+though, even if it's technically wrong in Zisp.)
diff --git a/html/notes/equal.md b/html/notes/equal.md
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+++ b/html/notes/equal.md
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+# A novel approach to object equivalence
+
+## Story time
+
+In my past 5 years of developing a warehouse management application,
+I've frequently found myself implementing equality the following way.
+
+(Code massively reduced to get to the point. Implementations of the
+`hashCode` method, which must be compatible with `equals`, have been
+left out for brevity.)
+
+```java
+
+class Warehouse {
+ String code;
+ String name;
+ // ... more fields, many mutable
+
+ public boolean equals(Object obj) {
+ if (obj == this) {
+ return true;
+ }
+ if (obj instanceof Warehouse w) {
+ return code.equals(w.code);
+ }
+ return false;
+ }
+}
+
+class Product {
+ int id;
+ LocalizedString name;
+ LocalizedString description;
+ // ... more fields, many mutable
+
+ public boolean equals(Object obj) {
+ if (obj == this) {
+ return true;
+ }
+ if (obj instanceof Product p) {
+ return id == p.id;
+ }
+ return false;
+ }
+}
+
+```
+
+And so on. A type may have a code that is a String, an id that is an
+int, or some other field that uniquely identifies members of it within
+our application domain.
+
+I'm speaking of types and their members, not classes and instances,
+because I mean the application domain. The user of our program has a
+number of warehouses and a number of products, in reality, which we
+represent via these classes, but there may be multiple instances of a
+class representing the same real entity.
+
+Oftentimes, there will be a database that contains unique entries for
+these. For example, an SQL table for products where the id is the
+primary key, and an SQL table for warehouses where the code is the
+primary key.
+
+This way of implementing `equals()` and `hashCode()` may seem wrong to
+some developers. Since the classes have mutable fields, we may end up
+with two `Product` instances which are not equal in their state, yet
+`equals()` returns true for them since they represent the same real
+life entity, just with different state in our program. Perhaps one
+has just been fetched from the database, whereas the other has been
+modified to represent changes that are yet to be committed.
+
+I've never found this strategy to lead to any problems. Never have I
+had a need to know whether two `Product` instances have the same state
+right now. What I care about is which product is being represented.
+This is useful in various ways.
+
+### Map keys, sets, and so on
+
+First of all, it allows us to create maps where the keys are instances
+of Product or Warehouse. For example, the application may want to
+create a map of which products each warehouse contains:
+
+```java
+
+Map<Warehouse, List<Product>> productsByWarehouse;
+
+```
+
+Given the `equals()` implementation of the Warehouse class, this map
+can now be given any instance of Warehouse as a key, and we need not
+ensure that we have one canonical instance used as the key.
+
+There are of course many alternatives to this. One may not want this
+map to keep Warehouse instances alive, in which case it would be more
+sensible to use the codes (Strings) for the keys. One could also add
+a field to Warehouse such as `List<Product> products;`. However, in
+some circumstances, a map such as the above may be most natural.
+
+Other data structures and operations depend on equality checks as
+well. For example: finding duplicates in a collection, checking
+whether a collection already contains a given item, managing a set
+data type, and so on. The way we implement equality is also useful
+for such purposes.
+
+### Elegance and encapsulation
+
+Secondly, we may have subsystems in the application that communicate
+by passing Product or Warehouse instances to each other. For example,
+the user may be looking at a user interface displaying the products in
+a warehouse with their current quantities. The user may then click on
+an "update quantities" button which opens a sub-interface where it's
+possible to add an arbitrary number of entries (products) with the
+desired quantity change for each. This sub-interface may then return
+a list of Product instances with the associated quantity change. The
+code of the warehouse overview interface can now use `equals()` to
+determine which instance of Product it received corresponds to which
+Product instance it's already holding on to.
+
+Again, there are of course many alternative strategies which don't
+require such a use of `equals()`. One may explicitly compare the id
+fields, or the sub-interface may return ids associated with quantity
+changes. However, the `equals()` based implementation may offer the
+cleanest possible code:
+
+```java
+
+public void receiveQuantityChanges(Map<Product, Integer> changes) {
+ for (Row<Product> row : this.productRows) {
+ Integer change = changes.get(row.product);
+ row.quantity += change;
+ }
+}
+
+```
+
+As far as readability and elegance is concerned, this can hardly be
+improved on, as far as one is familiar with Java. Although using a
+`Map<Integer, Integer>` would hardly make the code any more verbose,
+it immediately causes it to lose out on self-documentation:
+
+```java
+
+// Quantity changes of what? Should we rename this to the awfully
+// long name receiveProductQuantityChanges to make it clear?
+public void receiveQuantityChanges(Map<Integer, Integer> changes) {
+ for (Row<Product> row : this.productRows) {
+ Integer change = changes.get(row.product.id);
+ row.quantity += change;
+ }
+}
+
+```
+
+This is a minor change as far as readability is concerned, but it also
+decreases encapsulation. The code needs to be aware that products are
+represented uniquely by an id that is an integer, and changing this
+implementation detail of the class may have far-reaching consequences
+throughout the code base.
+
+The self-documenting property may not apply to a Scheme-based language
+without static types, but it makes the encapsulation aspect all the
+more significant, since we won't have a compiler or static analyzer
+which immediately tells us about a change in the type of `id`. We
+must hope that the field `id` has been removed and replaced with a
+different one, not reusing the `id` identifier. (For example, this
+would mean a procedure like `product-id` stops existing, so a static
+analyzer or compiler can immediately warn us about its absence. Had
+we reused the field but changed its type, we would have a very hard
+time finding all the places in the code we now need to fix.)
+
+## Get to the point!
+
+I've explained all this to arrive at one simple conclusion:
+
+Perhaps it would be a good idea for a language to have a mechanism in
+which compound types like records or classes can simply declare that
+one of the defined fields is the "unique identifier" of the type.
+
+Imitating SRFI 9:
+
+```scheme
+
+(define-record-type <product>
+ (make-product id name description ...)
+ product?
+ (identity: id) ; <- see here
+ (id product-id)
+ (name product-name)
+ (description product-description)
+ ...)
+
+(define-record-type <warehouse>
+ (make-warehouse code name ...)
+ warehouse?
+ (identity: code) ; <- see here
+ (code warehouse-code)
+ (name warehouse-name)
+ ...)
+
+```
+
+Now the million dollar question is whether it should be `equal?` that
+makes use of this information, or `eqv?`, or both.
+
+Although `eqv?` is intended to approximate operational equivalence,
+and should therefore not consider separate mutable objects to be the
+same, it's not clear to me how useful this is on user-defined types.
+
+The rationale for defining `eqv?` in terms of operational equivalence
+is that this allows implementing memoization. If a memoized function
+depends on one of the mutable fields of a record, yet `eqv?` returns
+true on separate instances with different state, then the function
+will return an incorrect result. But I'm skeptical as to whether a
+function like that would see much practical use. It seems to me like
+a memoized function that is used to compute some property of an entity
+in our application domain should probably depend only on immutable
+properties of that object.
+
+Another way to look at `eqv?` is that it implements "mostly constant
+time" equality. (Strictly speaking, it's a linear time operation on
+numbers, assuming the implementation offers arbitrary-size numbers.
+This rarely matters, as few programs make use of numbers larger than
+what fits in a few dozen bytes.) Conversely, `equal?` is responsible
+for deep equality testing, which is inherently linear time, though
+record types were overlooked in its definition in R7RS-small.
+
+## "Why not neither?"
+
+(I'm coining this as a new meme, in contrast to "why not both?")
+
+I think I want Zisp to support the following:
+
+* `eq?`: As in Scheme, but maybe allowed to fail on procedures.
+* `eqv?`: As in Scheme.
+* `equiv?`: An even closer approximation of operational equivalence,
+ by diving into immutable compound data types that `eqv?` doesn't
+ handle due to trying to be constant-time. I believe this is the
+ same as `equal-always?` in Racket.
+* `equal?`: As in Scheme, but also dives into records because why not?
+
+The reason `eq?` is allowed to fail on procedures is an optimization
+strategy that duplicates/inlines procedures. (citation needed)
+
+And which one should make use of the `identity` field of user types?
+Only `equiv?`, because the identity object may be a string or other
+immutable but compound object. (Thinking back to my Java programs,
+I've had an extremely common type that was identified by a pair of
+integers, for example: document and line number. One can also
+conceive of N-dimensional coordinates and other such examples.)
+
+We want `eqv?` to remain "pretty much constant time" with the only
+exception being numbers, which seem highly unlikely to reach such a
+large size that it would matter. Recursive data structures, and
+uninterned strings, on the other hand, could become quite large and
+costly to compare.
diff --git a/html/notes/immutable.md b/html/notes/immutable.md
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--- /dev/null
+++ b/html/notes/immutable.md
@@ -0,0 +1,56 @@
+# More immutability
+
+I see no reason to have mutable variables in the language.
+
+Usually, code is analyzed to distinguish between mutable and immutable
+variables, because this aids in optimization. This means you end up
+with two types of variables, and whether a variable is of one or the
+other type is determined solely from how it's used. Ugly!
+
+An explicit box data structure can trivially replicate the features of
+a mutable variable, so let's just use that instead.
+
+Our `set!` can assume a box when a plain identifier is used. But to
+get the value, we call `get`.
+
+```scheme
+
+(let ((x (box 0)))
+ (while foo
+ (set! x (+ x 1)))
+ (get x))
+
+```
+
+I've not yet made up my mind on whether pairs should be immutable by
+default, but they probably should. Strings, as also mentioned in
+[symbols](symbols.html), will be immutable, since string constants
+will be the same thing as symbols.
+
+## Late additions
+
+It now occurs to me that, if you want your explicitly boxed value to
+not be heap-allocated, your compiler will need to analyze its use and
+potentially unbox it.
+
+So, in terms of code analysis complexity, it may not actually make a
+difference, but I still like the more explicit demarcation of mutable
+variables. Perhaps the syntax and semantics could be changed to:
+
+```scheme
+
+(let ((x (mutable 0)))
+ (while foo
+ (set! x (+ x 1)))
+ x)
+
+```
+
+This is different in that passing around `x` will not actually pass
+around a box whose contents can be mutated; rather, it's a regular
+variable like in Scheme, but mutable unlike normal Zisp variables.
+The `mutable` identifier would be part of the `let` syntax and not
+possible to use anywhere else. (Probably not even with `define`.)
+
+It's really just to make code more explicit and easier to grasp,
+without any effects on compiler complexity, probably.
diff --git a/html/notes/let.md b/html/notes/let.md
new file mode 100644
index 0000000..4af41bd
--- /dev/null
+++ b/html/notes/let.md
@@ -0,0 +1,41 @@
+# No shadowing (shock!) and a reduced set of `let` forms
+
+This may be shocking for Schemers but I believe shadowing variables is
+evil. I've already written a bug once that would have been prevented
+had it not been possible to shadow variables, and I don't even write
+that much Scheme code.
+
+And let's face it: The presence of four different forms by the name of
+`let`, `let*`, `letrec`, and `letrec*` is daunting when you're coming
+from another language. Lack of shadowing allows us to reduce this
+without losing out much functionality.
+
+In the absence of shadowing, `let` becomes nearly useless because you
+can always use `letrec` to fulfill the same need; it's strictly more
+powerful. (The only thing `let` can do that `letrec` can't, is to
+refer to the previous binding of a variable before shadowing it.)
+
+Further, the value of vanilla `letrec` is dubious when `letrec*` is
+strictly more powerful. So, in Zisp, `let` is the ultimate binding
+form that does what `letrec*` does in Scheme.
+
+Except it does more! We haven't looked at the whole `let-values`
+family yet. In Zisp, these are also merged into the ultimate `let`,
+using the SRFI 71 syntax:
+
+```scheme
+
+(let ((a (one-value))
+ (b c (two-values))
+ ((values d e . rest) (arbitrary-values)))
+ (do-things))
+
+```
+
+You may be wondering whether it also supports the "let loop" syntax of
+vanilla Scheme `let` and the answer is no, because I hate that syntax.
+It has too high a risk of leading to absolute spaghetti code with no
+clear indication as to how the loop variables are being updated.
+
+If you want to loop, use a dedicated looping syntax! Even `do` is
+better than "let loop" shenanigans if you ask me.
diff --git a/html/notes/nan.md b/html/notes/nan.md
new file mode 100644
index 0000000..c56609c
--- /dev/null
+++ b/html/notes/nan.md
@@ -0,0 +1,384 @@
+# NaN-Packing
+
+NaN-packing (also called NaN-boxing) is a strategy involving the use of NaN
+bit patterns, that are otherwise unused, to store various values in them.
+
+In the implementation of a dynamically typed language, this can be used to
+ensure that all types in the language can be represented by a single 64-bit
+value, which is either a valid double, an actual NaN value, or one of the
+other NaN bit patterns that represent some other type, potentially in the
+form of a pointer to a heap object containing further data.
+
+This works because pointers only need 48 bits in practice, and the range of
+unused NaN bit patterns contains an astounding `2^53 - 4` different values.
+
+IMPORTANT NOTE: All illustrations of data structures and bit patterns use
+big-endian. When implementing the strategies described herein, it may be
+necessary to reorder the elements. For example, the elements of packed
+structs in Zig are ordered least to most significant.
+
+
+## The double format
+
+The IEEE 754 double-precision binary floating-point aka binary64 format is:
+
+ { sign: u1, exponent: u11, fraction: u52 }
+
+Possible types of values a double can encode include:
+
+ { sign == any, exponent != 0x7ff, fraction == any } :: Real (finite)
+ { sign == any, exponent == 0x7ff, fraction == 0x0 } :: Infinity
+ { sign == any, exponent == 0x7ff, fraction != 0x0 } :: NaN
+
+Note:
+
+ 0x7ff = u11 with all bits set (0b11111111111)
+
+In other words:
+
+ all exponent bits set, fraction bits all zero :: Infinity
+ all exponent bits set, fraction part non-zero :: NaN
+
+
+## Details of NaN values
+
+There are two different NaN types: signaling and quiet. Quiet NaN may be
+returned by FP operations to denote invalid results, whereas signaling NaN
+are never returned by FP operations and serve other purposes.
+
+Modern hardware sets the MSB of the fraction to indicate that the NaN is a
+quiet one, so let's refine our definition for denoting NaN values:
+
+ { sign: u1, exp: u11, quiet: u1, rest: u51 }
+
+Variants of NaN:
+
+ { sign == any, exp == 0x7ff, quiet == 0, rest >= 0x1 } :: sNaN
+ { sign == any, exp == 0x7ff, quiet == 1, rest == any } :: qNaN
+
+Note that in case of the signaling NaN, the rest of the fraction must be
+non-zero, since otherwise the entire fraction part would be zero and thus
+denote an infinity rather than a NaN.
+
+Most systems have a "canonical" quiet NaN that they use:
+
+ { sign == any, exp == 0x7ff, quiet == 1, rest == 0x0 } :: cqNaN
+
+The sign bit of the canonical quiet NaN is undefined and may differ from
+operation to operation or depending on the platform.
+
+It's useful to see a few common examples expressed in hex:
+
+ 0x7ff8000000000000 :: cqNaN, sign bit nil
+ 0xfff8000000000000 :: cqNaN, sign bit set
+
+ 0x7ff8000000000001 :: smallest non-canon qNaN, sign bit nil
+ 0xfff8000000000001 :: smallest non-canon qNaN, sign bit set
+
+ 0x7fffffffffffffff :: largest non-canon qNaN, sign bit nil
+ 0xffffffffffffffff :: largest non-canon qNaN, sign bit set
+
+ 0x7ff0000000000001 :: smallest sNaN, sign bit nil
+ 0xfff0000000000001 :: smallest sNaN, sign bit set
+
+ 0x7ff7ffffffffffff :: largest sNaN, sign bit nil
+ 0xfff7ffffffffffff :: largest sNaN, sign bit set
+
+
+## Unused NaN bit patterns
+
+Let's start with the quiet NaN values.
+
+Theoretically, there only needs to be one canonical quiet NaN, so we would
+have `2^52 - 1` unused bit patterns in the quiet NaN range. In practice,
+however, the sign bit may differ from one operation to the next.
+
+For example, the fabs function may simply clear the sign of the argument,
+without minding it being a NaN. In that case, if the platform's regular
+canonical NaN is the one with the sign bit set, we would end up getting
+another, "semi-canonical" quiet NaN bit pattern, with the sign bit nil.
+
+So, both variants of the canonical quiet NaN are in use.
+
+This leaves `2^52 - 2` definitely-unused quiet NaN bit patterns:
+
+ { sign == any, exp == 0x7ff, quiet == 1, rest >= 0x1 } :: Unused qNaN
+
+Remember that signaling NaN are defined in a very similar way:
+
+ { sign == any, exp == 0x7ff, quiet == 0, rest >= 0x1 } :: sNaN
+
+Since none of those can be returned by FP operations, they could all be seen
+as unused, giving us another `2^52 - 2` bit patterns.
+
+In total, this gives us `2^53 - 4` definitely-unused NaN bit patterns.
+
+
+## Representing Zisp values and pointers as unused NaN bit patterns
+
+Zisp wants to store two different things in unused NaN patterns:
+
+1. Pointers (to anything in principle)
+
+2. Non-double primitive aka "immediate" values
+
+It may seem intuitive to use signaling NaN for one, and quiet NaN for the
+other. However, this would fragment our "payload" bits, since we would be
+using the sign bit as its MSB and the remaining 51 bits of the fraction as
+the rest of the payload.
+
+Further, we want to use as many bit patterns as possible for fixnums, so we
+can have a nice large fixnum range. To this end, it would be nice if we
+could, for example, use all bit patterns where the sign bit is set for our
+representation of fixnums, and then the range of bit patterns with the sign
+bit unset can be shared among the remaining values, and pointers.
+
+Then let's do exactly that, and use the sign as the first major distinction
+between fixnums and other values, using it as a sort of `is_int` flag:
+
+ { sign == 0x0, exp == 0x7ff, payload == ??? } :: Non-Fixnum
+ { sign == 0x1, exp == 0x7ff, payload == ??? } :: Fixnum
+
+It will become apparent in a moment why we haven't defined the payload yet.
+
+Given that our payload is the entire fraction part of the IEEE 754 double
+format, we must be careful not to use the following two payload values
+regardless of the sign bit:
+
+1. Zero: This would make the bit pattern represent an infinity, since the
+payload is the entire fraction and a zero fraction indicates infinity.
+
+2. `0x8000000000000` (aka only the MSB is set): This would make the bit
+pattern a canonical quiet NaN, since the payload MSB is the quiet bit.
+
+This means that in each category (sign bit set, or nil) we have `2^52 - 2`
+possible bit patterns, and the payload has a rather strange definition:
+
+ 0x0 < payload < 0x8000000000000 < payload < 0xfffffffffffff
+
+Can we really fit a continuous range of fixnum values into that payload
+without significantly complicating things? Yes, we can! Observe.
+
+
+## Fixnum representation
+
+We will store positive and negative fixnums as separate value ranges, using
+the quiet bit to differentiate between them.
+
+Let's go back to considering the quiet bit a separate field:
+
+ { sign == 0x1, exp == 0x7ff, quiet == 0x0, rest >= 0x1 } :: Positive
+ { sign == 0x1, exp == 0x7ff, quiet == 0x1, rest >= 0x1 } :: Negative
+
+But, I hear you say, the positive range is missing zero! Worry not, for
+maths is wizardry. We will actually store positive values as their unary
+complement (bitwise NOT) meaning that all bits being set is our zero, and
+only the LSB being set is the highest possible value.
+
+This must be combined with a bitwise OR mask, to ensure that the 13 highest
+of the 64 bits turn into the correct starting bit pattern for a signed NaN.
+Unpacking it is just as simple: Take the unary complement (bitwise NOT) and
+then use an AND mask to unset the 13 highest:
+
+ POS_INT_PACK(x) = ~x | 0xfff8000000000000
+
+ POS_INT_UNPACK(x) = ~x & 0x0007ffffffffffff
+
+If you've been paying very close attention, you may notice something: Given
+that we know the 13 highest bits must always have a certain respective value
+in the packed and unpacked representation (12 highest set when packed, none
+set when unpacked), we can use an XOR to flip between the two, and the same
+XOR can take care of flipping the remaining 51 bits at the same time!
+
+This also means packing and unpacking is the same operation:
+
+ POS_INT_PACK(x) = x ^ 0xfff7ffffffffffff
+
+ POS_INT_UNPACK(x) = x ^ 0xfff7ffffffffffff
+
+There we go; packing and unpacking 51-bit positive fixnums with one XOR!
+Amazing, isn't it?
+
+As for the negative values, it's even simpler. This time, the correct NaN
+starting pattern has all 13 bits set, since the quiet bit being set is what
+we use to determine the number being negative. And would you believe it;
+this means the packed negative fixnum already represents itself!
+
+ NEG_INT_PACK(x) = x
+
+ NEG_INT_UNPACK(x) = x
+
+Isn't that unbelievable? I need to verify this strategy further, but based
+on all information I can find about NaN values, it should work just fine.
+
+The only disappointing thing is that it's positive integers that need an XOR
+to pack and unpack, rather than negative ones. One would expect positive
+values to occur much more frequently in typical code. But I think we can
+live with a single XOR instruction!
+
+
+## Pointers & Others
+
+We still want to represent the following, which must share space within the
+`2^52 - 2` bit patterns that can be packed into an unsigned NaN:
+
+- Pointers of various kinds
+- Unicode code points (21-bit values)
+- False, true, null, end-of-file, and maybe a few more singletons
+
+It seems sensible to split this into two main categories: pointers and other
+values. Let's use the quiet bit as a `pointer` flag:
+
+ { sign == 0x0, exp == 0x7ff, quiet == 0x0, rest >= 0x1 } :: Other
+ { sign == 0x0, exp == 0x7ff, quiet == 0x1, rest >= 0x1 } :: Pointer
+
+Note how neither type is allowed to have a zero payload, since in case of an
+unset quiet bit, this would make our value an infinity, and in case of a set
+quiet bit it would give us a canonical quiet NaN. Each of them is allowed
+any other payload than zero.
+
+### Pointers
+
+It would seem that we have 51 bits left to represent a pointer (though we
+need to avoid the value zero). But we only need 48 bits... or even less!
+Since allocations happen at 8-byte boundaries on 64-bit machines, we only
+really need 45 of the 48 bits, given the least significant 3 will never be
+set. This gives us a whole 6 free bits to tag pointers with! If we have
+that much play room, we can do some crazy things.
+
+#### Foreign pointers
+
+Firstly, let's introduce the concept of a "foreign" pointer. This means the
+pointer doesn't necessarily point to a Zisp object, and may not be 8-byte
+aligned. As it may point to anything, there's no point in defining further
+bits as tagging additional information, so we have all 50 bits available.
+
+Let's cut out the 12 high bits of our double since we already know what they
+must contain, and look at the definition of our 52-bit payload.
+
+I will also mix up the notation a bit, to indicate that some fields are only
+defined if a previous field has a given value.
+
+ { pointer == 0x1, foreign: u1, rest: u50 }
+
+(The `pointer` field is the `quiet` bit i.e. MSB of the 52-bit fraction.)
+
+If the foreign bit is set, then the entire `rest` field shall be seen as
+opaque and may contain any value. Another way to look at this is that we
+essentially defined another fixnum range of 50 bits. This can include the
+value zero, since the foreign bit being set ensures we don't step on the
+forbidden all-zero payload value.
+
+#### Zisp pointers
+
+Now let's look at what we can do with "native" Zisp pointers.
+
+Wouldn't it be nice if our language had an explicit "pointer" data type and
+it didn't require any additional heap allocation? So let's decide that one
+bit is dedicated to distinguishing between an explicit pointer object, and
+regular pointers that stand in for the object being pointed to.
+
+Perhaps it would be good to show some Zisp pseudo-code to explain what that
+means, since it may be a strange concept:
+
+ ;; In memory, vec is represented as a regular/direct vector pointer.
+ (define vec (vector 1 2 3))
+
+ ;; We can of course use this variable as a vector.
+ (vector? vec) ;=> #t
+ (vector-ref vec 0) ;=> 1
+
+ ;; Now we create an explicit pointer object pointing to that vector.
+ ;; Distinguished by a special bit in the in-memory value of vec-ptr.
+ (define vec-ptr (pointer vec))
+
+ ;; This variable is *not* a vector; it's a vector-pointer.
+ (vector? vec-ptr) ;=> #f
+ (vector-ref vec-ptr 0) ;ERROR
+ (pointer? vec-ptr) ;=> #t
+ (pointer-ref vec-ptr) ;=> #(1 2 3)
+
+This is *not* the same thing as a box, because it can *only* refer to heap
+allocated objects, not immediates, whereas a box would be able to hold an
+immediate value like an integer or double as well.
+
+ (pointer 42) ;ERROR
+ (box 42) ;=> #<box:42>
+
+A box would necessarily need heap allocation, whereas a pointer doesn't.
+
+It's *also not* the same thing as a foreign pointer, because those can be
+anything, whereas these pointer objects definitely point to Zisp objects.
+
+Pointers may or may not be mutable; I've not made up my mind yet. It may
+seem like a pointless data type, but it adds a little bit of expressive
+strength to our language. For example, when working with an FFI. And
+there's really not much else we can do with all our bits.
+
+Let's use the term "indirect" for this tag, since "pointer" is already used:
+
+ { pointer == 0x1, foreign == 0x0, indirect: u1, rest: u49 }
+
+Direct or indirect makes no difference to the fact that the pointer value
+will be 8-byte aligned, so we still have 4 bits for more information about
+what's being pointed to. Also, since the actual pointer value can never be
+zero (all non-foreign pointers must point to a valid Zisp object), we avoid
+the forbidden zero pattern. Thus, we can indicate 16 different values with
+our 4 remaining bits.
+
+It would have been nice to avoid fragmentation of these remaining tag bits.
+However, we want to avoid shifting, so let's go with this definition for the
+remaining 49 bits:
+
+ { tag_high: u1, pointer_value: u45, tag_low: u3 }
+
+The pointer value is extracted by masking the entire bit sequence, so it
+actually becomes a 48-bit value without further shifting.
+
+The tag can be used to tell us what we're pointing to, so that type checks
+often don't require following the pointer. The memory location that's being
+pointed to may duplicate this information, since we may want to ensure that
+any Zisp object on the heap carries its type information within itself, but
+I'm not yet decided on that.
+
+In any case, let's list some common heap data types that our 4-bit tag can
+represent, making sure to have an "other" wildcard for future extensions.
+
+The right side shows the value of the type tag when it's acquired by masking
+the 49-bit Zisp pointer payload.
+
+ 0. String (Symbol) .... 0x0000000000000
+ 1. Pair (List) 0x0000000000001
+ 2. Vector ............. 0x0000000000002
+ 3. Map (Hash-table) 0x0000000000003
+ 4. Box ................ 0x0000000000004
+ 5. Record 0x0000000000005
+ 6. Class .............. 0x0000000000006
+ 7. Instance 0x0000000000007
+ 8. Text ............... 0x1000000000000
+ 9. Byte-vector 0x1000000000001
+ 10. Procedure ......... 0x1000000000002
+ 11. Continuation 0x1000000000003
+ 12. Port .............. 0x1000000000004
+ 13. Error 0x1000000000005
+ 14. Enum .............. 0x1000000000006
+ 15. Other 0x1000000000007
+
+This list is likely to change; for example: errors should probably be class
+instances, continuations could be merged with procedures, and so on. But
+this gives us a rough picture and demonstrates that 16 distinct values is
+quite sufficient for avoiding a pointer de-reference in type checking.
+
+(Why is it so important to avoid following a pointer when checking a type?
+Who knows? Did I say it was important? Why look at me like that??)
+
+### Other values, including Unicode
+
+WIP
+
+
+<!--
+;; Local Variables:
+;; fill-column: 77
+;; End:
+-->
diff --git a/html/notes/oop.md b/html/notes/oop.md
new file mode 100644
index 0000000..0821b42
--- /dev/null
+++ b/html/notes/oop.md
@@ -0,0 +1,3 @@
+# Object-oriented programming isn't that bad
+
+WIP
diff --git a/html/notes/records.md b/html/notes/records.md
new file mode 100644
index 0000000..b93e0c3
--- /dev/null
+++ b/html/notes/records.md
@@ -0,0 +1,54 @@
+# Subtyping of record types
+
+It's a serious limitation of SRFI 9 that it doesn't allow creating
+subtypes with additional fields. This is an invaluable strategy for
+representing a hierarchy of types, which are ubiquitious in real life
+and thus in programming.
+
+Sadly, this brings with it some significant complications if records
+are to be initialized with default values to ensure invariants. The
+R6RS solves this with an incredibly sophisticated system, which we
+might need to adopt. (Search for "protocol" and "record-constructor
+descriptor" in the R6RS.)
+
+However, we may be able to get away with a simpler approach...
+
+UNDER CONSTRUCTION
+
+Are constructor protocols really that important? Consider that all we
+can do is add additional fields in the subtype. What if we separated
+allocation from initialization:
+
+```scheme
+(define-record r1
+ (parent #f)
+ (fields a b))
+
+(define (init-r1! r a b)
+ (set-r1-a! a)
+ (set-r1-b! b))
+
+
+(define-record r2
+ (parent r1)
+ (fields c d))
+
+(define (init-r2! r a b c d)
+ (init-r1! r a b)
+ (set-r2-c! c)
+ (set-r2-d! d))
+
+
+(define-record r3
+ (parent r2)
+ (fields e f))
+
+(define (init-r3! r a b c d e f)
+ (init-r2! r a b c d)
+ (set-r3-e! e)
+ (set-r3-f! f))
+
+
+(define r (make-r3))
+(init-r3! r 1 2 3 4 5 6)
+```
diff --git a/html/notes/serialize.md b/html/notes/serialize.md
new file mode 100644
index 0000000..e35177e
--- /dev/null
+++ b/html/notes/serialize.md
@@ -0,0 +1,67 @@
+# Everything can be serialized
+
+Let's look at the code mentioned in [compilation](compilation.html)
+again:
+
+```scheme
+
+;; The fictional file `lookup-table.dat` would be in the source code
+;; repository, and the fictional procedure `process-data` would read
+;; it and return a data structure.
+(define lookup-table (process-data "lookup-table.dat"))
+
+```
+
+(In Zisp, this would be executed at compile-time, so the lookup table
+becomes part of the compiled program.)
+
+If you're familiar with Guile --and I suspect most implementations of
+Scheme have a similar limitation-- then you may have noticed an issue.
+
+Not all Scheme objects can be serialized. This not only applies to
+the `write` procedure, but also the compiler's ability to put objects
+into the binary representation of a compiled program. (For example,
+the .data section of an ELF file in case of Guile.)
+
+This can be demonstrated as follows:
+
+```scheme
+
+(define-syntax process-data
+ (lambda (stx)
+ (syntax-case stx ()
+ ((_ file)
+ ;; Ignore `file`; this is just an example!
+ (let ((ht (make-eqv-hashtable)))
+ (hashtable-set! ht 1 2)
+ ht)))))
+
+(define lookup-table (process-data "lookup-table.dat"))
+
+```
+
+Compiling this with `guild` will yield an error, complaining about an
+"unhandled constant" represented as #<r6rs:hashtable ...> in the error
+message. What it's actually trying to say is that hash tables aren't
+constants, and the compiler doesn't know how to put them into the ELF
+file it's writing.
+
+(At least, this is the case as of February 2025, using Guile 3.0.10;
+who knows what the future will provide!)
+
+In Zisp, I want absolutely everything to be possible to serialize, and
+the compiler should simply be using this capability of the language to
+write out compiled binaries.
+
+For example, given that any Zisp program has to declare a `main` entry
+point function, all the compiler would do is execute the file and then
+call `(write main)`. How elegant!
+
+This serialization of a function would, of course, involve traversing
+all references therein, and including them in the output somehow. The
+same will apply to writing out any data structure. This means that
+serializing a module is *not* a matter of invoking `write` on each of
+its exported definitions. This would lead to lots of duplicate data
+between the outputs, and `eq?` relations would be lost after reading
+them back in. We probably want a first-class `module` type that can
+be serialized as one object.
diff --git a/html/notes/strict-mode.md b/html/notes/strict-mode.md
new file mode 100644
index 0000000..5b99386
--- /dev/null
+++ b/html/notes/strict-mode.md
@@ -0,0 +1,16 @@
+# Strict mode to disallow ignoring returned values
+
+This ties in to the last point. In Scheme, a non-tail expression in a
+body can return an arbitrary number of values, which will be silently
+ignored.
+
+This can lead to bugs, where a procedure actually returns some kind of
+success or failure indicator (instead of raising an error) and the
+programmer forgets to handle it.
+
+Though it may be too inefficient to enable globally, there should at
+least be a mode of compilation that emits code which checks at every
+single function return whether there are any values that are being
+ignored, and raises an error if so.
+
+There would of course be a form to explicitly ignore values.
diff --git a/html/notes/sugar.md b/html/notes/sugar.md
new file mode 100644
index 0000000..217b0d3
--- /dev/null
+++ b/html/notes/sugar.md
@@ -0,0 +1,85 @@
+# A little bit of syntax sugar never hurt anyone
+
+## Lambda shorthands
+
+We could benefit from a more minimal syntax to express lambda, as an
+alternative to the written-out form:
+
+```scheme
+
+;; {x ... expr} = (lambda (x ...) expr)
+
+(map {x y (+ x y)} xs ys)
+
+(for-each {x (display x)} objects)
+
+```
+
+## Vector and map references
+
+Furthermore, `foo[bar]` could be sugar for `(vector-ref foo bar)` and
+`foo{bar}` could be sugar for `(map-ref foo bar)` or the like. (Not
+sure yet whether to use the word "map" for a data type, due to the
+overlap with the `map` function. Perhaps `mapping`. In any case
+there must be a map kind of data type in the standard library.)
+
+## Records
+
+Why not make `foo.bar` reader syntax for `(record-ref foo bar)` where
+`record-ref` is a macro that interprets `bar` as a constant?
+
+Admittedly, this loses us some elegance compared to the widely used
+SRFI 9 (standardized in R7RS-small) where field getters only exist as
+procedures, so making a field "private" is simply a matter of leaving
+the getter out of your module exports.
+
+A general `record-ref` that accepts field names would need to be aware
+of the concept of private fields and block access to them except if
+invoked in a context where the private fields are accessible.
+
+I think the nice syntax is worth the added complexity. It doesn't
+seem terribly difficult to expand the concept of "lexical scope" to
+include field accessibility information.
+
+Alternatively, we could just not have private fields, like in Python.
+Fields that are meant to be private could be named in a special way by
+convention, such as `%foo` or whatever. I have to check whether real
+encapsulation would provide us with any substantial benefits, such as
+in optimization.
+
+Oh, speaking of performance, of course `(record-ref x y)` has a big
+problem: It would require dynamic dispatch since the type of x is not
+statically known. (And no we don't want to write `person.person-age`,
+we want `person.age` where `age` is not treated as an identifier but
+merely as a symbol for lookup.)
+
+It may be that we want to add static typing to Zisp!
+
+We may also add OOP-style objects and only use the dot notation for
+their methods, but not fields. The reader syntax for `foo.bar` may
+then expand to `(method-dispatch foo bar)`. It would also work for
+fields if we really did add static typing, of course. The reason it
+would only work on methods is that those need dynamic dispatch anyway.
+
+THIS POINT NEEDS A LOT MORE CONSIDERATION!
+
+## Built-in SRFI 17
+
+The functionality of SRFI 17 should be a core aspect of the language,
+so the following all work:
+
+```scheme
+
+;; Vector
+(define vec (vector 1 2 3))
+(set! vec[n] value)
+
+;; Some kind of mapping
+(define table (make-table))
+(set! table{key} value)
+
+;; Record type
+(define rec (make-foo))
+(set! rec.field value)
+
+```
diff --git a/html/notes/symbols.md b/html/notes/symbols.md
new file mode 100644
index 0000000..8aa666f
--- /dev/null
+++ b/html/notes/symbols.md
@@ -0,0 +1,19 @@
+# Symbols are strings are symbols
+
+In Scheme, symbols are literally just interned and immutable strings.
+They can contain any character a string can, constructed either via
+`string->symbol` or the modern `|foo bar baz|' syntax for quoted
+symbols. Why not just embrace the fact that they are strings?
+
+Scheme strings are mutable, but they are a terrible choice for text
+manipulation, because they are constant-length. They are literally
+just vectors of characters. If you wanted a vector of characters,
+well, use a vector of characters!
+
+Zisp won't differentiate between symbols and strings. All strings
+will be immutable, string constants will be automatically interned,
+and bare symbols will just be reader syntax for a string constant.
+
+Instead of `string->symbol` we will have `string-intern` which
+basically does the same thing. Dynamically generated strings that
+aren't passed to this function will be uninterned.
diff --git a/html/notes/zero-values.md b/html/notes/zero-values.md
new file mode 100644
index 0000000..3a1eecb
--- /dev/null
+++ b/html/notes/zero-values.md
@@ -0,0 +1,11 @@
+# Return zero values when there's nothing to return
+
+This is only a minor point:
+
+It's a long-running pet peeve of mine that R5RS Scheme specifies "an
+unspecified value" to be returned when there's nothing meaningful to
+return. It's a remnant from before we had the ability to return
+multiple values, and should be eliminated.
+
+Any operation that has nothing meaningful to return, will return zero
+values in Zisp, and no more.
diff --git a/html/prelude.html b/html/prelude.html
new file mode 100644
index 0000000..14a155b
--- /dev/null
+++ b/html/prelude.html
@@ -0,0 +1,13 @@
+<!doctype html>
+<head>
+ <meta charset="utf-8"/>
+ <title>__TITLE__</title>
+ <meta name="viewport" content="width=device-width, initial-scale=1"/>
+ <link rel="stylesheet" type="text/css" href="/zisp/style.css"/>
+ <link rel="stylesheet" type="text/css" href="/zisp/highlightjs/styles/default.min.css"/>
+ <script src="/zisp/highlightjs/highlight.min.js"></script>
+ <script>
+ hljs.configure({languages:[]});
+ hljs.initHighlightingOnLoad();
+ </script>
+</head>
diff --git a/html/style.css b/html/style.css
new file mode 100644
index 0000000..f1b474b
--- /dev/null
+++ b/html/style.css
@@ -0,0 +1,23 @@
+body {
+ margin: 20px auto;
+ padding: 0 20px;
+ max-width: 80ch;
+
+ background: #eee;
+ color: #333;
+
+ font-family: sans;
+}
+
+h1, h2, h3 {
+ line-height: 1.2;
+}
+
+p {
+ line-height: 1.6;
+ text-align: justify;
+}
+
+code {
+ font-size: 1.2em;
+}